This past week I have been messing around the UE4's 2d plat former template. I made some practice sprite sheets in order to learn how to animate basic 2d sprites. I practiced working with flipbooks in UE4, seeing how they functions and making basic flipbooks such as an Idle animation and a Run animation.
I also worked with materials as well, including working with textures that line up no matter where they are in the world space.
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